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Hip-hop and rap, that's where my heart's at. But I'll play anything so long as it ain't crap!
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June 4, 2010: Put the Needle On The Retro 80's technology: feat. Jason Bitner, Dave Tompkins, & Felix Visser + an interview with Frank Nitt
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Artist | Track | Album | Label | Year | Comments | New | Approx. start time | |||
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Billy + Bryce | Post Primavera Preemption Talking World War III Robert Zimmerman meets Bryce Talkin Blues | Motherboard FX Records | 2010 | * | ||||||
Tone Tank | Tone Tank for Burrough President | 0:03:53 (Pop-up) | ||||||||
Coolzey (WORLD PREMIERE) | Faces of Death | Search for the Hip-Hop Hearts He's The DJ I'm The Rapper (summer 2010 free mp3 series) | 2010 | * | 0:06:44 (Pop-up) | |||||
Bush Babies | 3 MC's (feat. Q Tip) | 0:10:14 (Pop-up) | ||||||||
Homeboy Sandman | Yeah But I Can Rhyme Though (produced by Ski Beatz) | The Good Sun | 2010 | * | 0:14:09 (Pop-up) | |||||
Coolzey | Do | Search for the Hip-Hop Hearts He's The DJ I'm The Rapper (summer 2010 free mp3 series) | This is song #4 that was held over from last week....other one played earlier is this week's new song - These are avail for free download on Free Music Archives as well as three other sites and get their radio premiere here each week on this show on this station | 0:17:17 (Pop-up) | ||||||
Tobacco | Fresh (feat Beck) | 0:21:32 (Pop-up) | ||||||||
kraftwerk | Pocket Calculator | 0:22:37 (Pop-up) | ||||||||
Zapp & Roger | Computer Love | 0:27:48 (Pop-up) | ||||||||
Cybotron | cosmic car | 0:32:25 (Pop-up) | ||||||||
gary numan and tubeway army | cars | 0:34:22 (Pop-up) | ||||||||
L'Trimm | Cars That Go Boom | 0:35:42 (Pop-up) | ||||||||
Zeus | Held It | |||||||||
Brain | D.I.X.O. | |||||||||
Escape From New York | Slow Beat | 1983 | ||||||||
?atist unknown | Dreams of Animals | |||||||||
Felix Visser | ||||||||||
Ramsey 2C:3D | Fly guy and the unemployed | |||||||||
Matrix | deaf beats | |||||||||
NAME THIS SONG???? | HINT it is Japanese | |||||||||
2 Live Crew | ||||||||||
The Springers | Every night and day | |||||||||
Music behind DJ: Frank Nitt |
go girl |
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Frank Nitt | WFMU interview |
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Listener comments!
Billy Jam:
Billy Jam:
Laura Heywood:
I’ve learned from aunt Cappy, who knows such things, that Prodigy is a system of “message boards” that can be accessed and “posted on” by anyone using a computer connected to a phone line. I can’t picture this at all (am I supposed to plug the computer into a phone jack instead of an electrical outlet?), but she sets it up for me. Now, I’m not just Laura Heywood of Oakland, CA; I am also KSHG11D – the handle assigned to me along with my shiny new Prodigy account. (There’s no such thing as a “username” in 1994.)
I set out immediately to find the music boards. I’m obsessed with a local Berkeley band that has just released their first major label CD: the Counting Crows. Is there a message board dedicated to their music? I type, click, wait patiently for the screen to load… and I find it. There is!!!
My first post is titled “Favorite Counting Crows Song” and I write a thousand-word dissertation on Perfect Blue Buildings. I push a button and realize with exhilaration that I’m now a published writer! I stare at the screen, waiting for someone to comment or respond. Before anyone does, Mom comes in and tells me to go to bed.
After school the next day, I run to my parents’ bedroom and wait for the Apple Macintosh to boot up so I can check my replies. One stands out: it’s from a boy my age in Washington, DC. He tells me that in addition to Counting Crows, he loves Live, Hootie & the Blowfish, and the Grateful Dead. He plays football, has a golden retriever puppy, and even sings and writes his own songs on the guitar.
His name is Christof and we’re soon spending hours composing public messages to each other on these Prodigy boards. We calculate the time difference and set dates so we can both be sitting in front of our green-tinted computer screens at the same time, synchronizing our CD players so we can analyze new albums track-by-track in real time. Sometimes we write parallel critiques at the same moment, and I just know that we are dissolving into fits of simultaneous laughter when they post.
Via this electronic/ telephonic/ futuristic connection, Christof brings me exactly what I lack in my face-to-face relationships: the ability to feel understood, no matter how weird or vulnerable I get. We’ve never been in the same timezone, let along the same room, but I feel closer to him than anyone else in my life. I may be tying up the family phone line, but I’m also freeing myself from the overwhelming loneliness of youth.
Christof and I stay in touch for just over a year. Prodigy has upped its fees, and my parents decide it isn’t worth it any more (plus there’s this new phenomenon called America Online that’s starting to catch on, which supposedly allows its users to actually send each other private messages at no extra charge!). For a while, we keep in touch via paper letters; but as we get more comfortable in our bodies and in our real-life social lives, little by little our need for each other wanes. We lose touch right around the time I get my drivers license.
A decade later, I find Christof on Friendster and technology connects us once again. We are both now living in New York, and decide to meet in person for the first time. Over sushi in the East Village, I’m touched to learn that his memories are as glowing and affectionate as mine.
As it turns out, Christof is scheduled to move to San Francisco just a few days after our dinner. I’m bummed (of course I’d imagined that we might fall in love and have the most romantic story ever to tell at our wedding), but I can tell that we are forever joined by a connection made years ago, through our love of music and a series of computer chips and telephone wires. And you know what? I still think of him every time I hear the Counting Crows.
(c/o howimetyourmotherboard.com)
Peter Smith:
By fourth grade I had programmed a bunch of simple games in BASIC and Pascal, and I considered it a serious indignity that my school computer room was still stocked with by-then clunky Apple IIs. (I complained about this loudly and often; luckily, I went to a pretty progressive school, so my classmates teased me affectionately instead of taking the opportunity to invent new kinds of wedgies.)
Obsolete equipment aside, I still loved computer class, which in those early days of popular computing basically meant 45 minutes of futzing around on the Apples under the supervision of a not-very-computer-savvy teacher. My favorite Apple software was LOGO, the “educational” programming language. Though I really wasn’t any kind of tech wizard, I still found LOGO’s limitations kind of insulting. But even I had to admit it was fun to play with. Whatever my proto-hacker-ethic principles about doing everything the hard way, I really liked the immediacy of the language. You could easily edit together bitmap graphics and add simple instructions for animation.
With characteristic obsessiveness, I started spending my computer classes assembling a cartoon epic called Supercat. Supercat was a cat with a cape. He had a friend named Turbo Turtle; there was also some kind of rabbit, but I can’t seem to remember its name. Actually, at this point, I can’t remember much about Supercat, period. I know that he first appeared standing on a brick wall, which I’d composed by making a brick graphic tile and STAMPing it eight times, in a four-by-two grid. He ran along the wall, then hurtled into the air at a 45-degree angle, wavering up and down with his cape flapping in the digital breeze.
But I can’t say with any certainty what he did once he landed. I have this vague recollection of animating an explosion, which suggests that Supercat had it out with some kind of antagonist, but who would that antagonist be? (Turbo Turtle? But that would be madness!) Anyway, it went on for a long time. I occasionally even begged out of recess to stay inside and animate more.
Eventually I guess the whole thing reached a high enough level of ambition to justify mean-spirited parody, which my best friend gleefully provided in the form of a LOGO animation called Stupidcat. Stupidcat had a friend named Turbo Turdball. I’m not sure what kind of abusive handle he foisted on the unfortunate rabbit, but it was enough to rob the world of a budding artist who could’ve been the Cecil B. DeMille of LOGO animation.
+ + + + +
(c/o howimetyourmotherboard.com)
Andrew Huff:
The Kaypro II was not the first but the second “portable computer.” I use that term loosely, of course. It was more portable than the average PC at the time, by virtue of its being encased in a heavy-gauge aluminum box with a handle on the back. To use it, you would unclip two latches to reveal the keyboard in the sort of lid that hinged down, while the nine-inch black-and-green screen (large for its time!) and two 5-1/4″ floppy drives — one for the operating system, the other for a program. My dad had purchased it a year or two earlier for his fledgling PR firm, and when we moved to the new house in ‘84 it didn’t make it to his office right away.
I had already seen a couple of larger computers — or “mainframes” — at school, so my dad let me play around with the Kaypro a little, just for fun. Because this thing was so rugged, there was little damage I could have done, short of mangling the OS floppy disc or pouring juice into the keyboard — although even that might not have done anything serious.
It came to pass that the Kaypro had a couple of games. (I nearly called them videogames, but seeing as how the Kaypro II was capable only of text, the term just doesn’t seem right.) I’m certain there was more than one, but the only one I recall ever playing was Zork. Zork was special because in the limited pantheon of the handful of games my dad had, it was the only one that had a flashy intro. And by flashy, I mean whoever programmed it had a sense of humor. The green all-caps writing on the screen told me I was in a large, dark cavern, and nearby there was a lantern. And then I would get killed by something. Usually a “grue.”
Early adopters who remember Zork might be saying, “Wait, that’s not how it started!” They’d be right, as the standard version of Zork began with a house and mailbox with a leaflet and all that. But not my version. The game must have been supplied by my uncle, who was an ubergeek and an amateur- soon to become professional- computer programmer. My guess is that he’d hacked the game to skip the perfunctory introduction to get to the good stuff. (You could do that in those days — just open up the code and mess around. All it took was some basic programming knowledge.) While that may have been great for him, it sucked for me. Without a leaflet explaining, however vaguely, what was going on, and without much idea of what I was supposed to accomplish, I never got very far. If I didn’t pick up the lantern quickly enough, I’d be eaten by a grue! Even if I did grab the lantern, chances were high that I’d be killed upon my first encounter with a troll. I don’t think I ever got farther than a few steps down the trail before dying.
Despite the game being nearly impossible, I was fascinated. My parents probably relished the hour or two that the game held me spellbound, trying to comprehend what was going on on screen. A couple years later when I received my first personal computer as my sixth grade graduation gift (another obscure model: the Laser 128, an Apple IIc clone — this time with an *amber* screen), I got some games with it, including a football game and chess, but they just didn’t hold the same appeal.
The Laser was relegated to word processor duty most of the time, and was mostly abandoned in favor of my mom’s new Windows computer and something called AOL by the time I got to high school. But those hours spent staring at a green screen, trying to figure out which way to walk that wouldn’t get me murdered immediately… I’m really tempted to go dig the old Kaypro out of my parents’ basement and fire Zork up for one last time. Now the Internet can help me keep from being eaten.(c/o of HowImetyourmoterboard.com)
DEMEROCK:
SNOW has worked for Todd McFarlane, creator of Spawn, as a painter and designer of action figures, play sets, and environments. He has created stage sets, props, album covers and backdrops for numerous music industry icons: Will Smith, Wu Tang Clan, Gangstarr, Mobb Deep and Chris Brown to name a few. His work and career is frequently featured in periodicals including Time and People magazine. He currently operates Fly Dragon Studio where he is creating a series of graffiti and hip hop inspired comic books. With this series, titled TALES from the MIST™, SNOW hopes to expand his influence into a new realm!
JUST ADDED: LIVE PERFORMANCE BY ANIMAL CRACKAS
The Paul Vincent Gallery is committed to bringing high quality art and entertainment to the City
Of Hoboken. The team at Paul Vincent Gallery strives to continue building a community of people who celebrate culture and an appreciation for the arts. In addition to exhibitions, the gallery hosts live model drawing sessions every Tuesday night and offers its space up as a photo rental studio. The space is close to 2000sqft and is located at 49 Harrison Street, Hoboken, NJ. For more information please contact paulvincentstudios@gmail.com.
JERSEY BURNS WILL ALSO BE ON SALE @ SNOWS UPCOMING SHOW....CHECK OUT ANIMAL CRACKAS...GET THE DVD..GET IT SIGNED AND CHECK OUT THE WALL IN BACK BY SNOW..ME..COL..AND ANOTHER 2 GUEST STARS!!
Geoff Rantala:
Bad Ronald:
BSI:
paul:
north guinea hills:
Parq:
Cecile:
And I sold a hell of a lot of that calculator as a phone rep at a college bookstore. Oy.
north guinea hills:
*disclaimer, my lawn in concrete (dern BK )
jimm:
Cecile:
Cecile:
Zapp:
Cecile:
north guinea hills:
Bad Ronald:
Cecile:
YES
YES
Ken From Hyde Park:
Parq:
Jessica:
xo
chris:
north guinea hills:
(still have a box of mix tapes from friends, etc) Used to make one a month for friends, girls, etc....
Cecile:
Cecile:
chris:
north guinea hills:
chris:
chris:
Cecile:
chris:
LizGig:
LizGig:
scanner:
10 Print "Put the needle on the record"
20 GOTO 10
north guinea hills:
scanner:
chris:
aaron in chicago:
LizGig:
aaron in chicago:
Jessica:
My first academic publication was in the first volume of one of the first online scientific journals [of World Anthropology. then of World Systems ]. We consciously opened up and linked our tools, work, , and institutions towards finding more than the sum of those parts. Intarwebs ftw.
chris:
Parq:
βrian:
LizGig:
chris:
Cecile:
It all ended when it was unlimited.
I still do, too. $10 just for email. I'm going to be ending it soon. I have a hard time with change.
north guinea hills:
Cecile:
E.T.Smith:
paul:
paul:
Cecile:
You wouldn't happen to have "Menergy" by Patrick Cowley, wouldja Billy?
PBS Fanatic 12:
DAVID LEE ROTH:
Cecile:
LizGig:
Parq:
Cecile:
chris:
@Parq, agreed... and the major corporations still can't admit they learned how to do the web from a bunch of pornographers!
north guinea hills:
Cecile:
monica:
Cecile:
Ray:
Parq:
Bad Ronald:
foxy brown:
LizGig:
Cecile:
porkuschopikus:
Ken From Hyde Park:
Tall Paul:
porkuschopikus:
chris:
north guinea hills:
Mal Ronaldo: